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Warhammer 40k Codex Adeptus Mechanicus

£6.755£13.51Clearance
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That is a fairly specific set of hoops to jump through, but the fact that this is just baseline good before you start getting clever with it means that the optional upside feels like a true reward, rather than something you have to do for it to be worth it at all. As you can imaging from the Skitarii theme of this detachment, all these enhancements are locked to Skitarii characters – meaning either Skitarii Marshal and Sydonian Skatros. Then from turn two, every unit affected takes D3 Mortal wounds on a roll of 3+ and has to take a battleshock test. But still this Codex had some thoughts on its units and how they should work – which is a good thing. Things improved a little bit with the fall dataslate, but Admech players have been waiting months now for a full overhaul of their army which might give them more variety and a detachment rule worth playing.

These armies, a fusion of man and machine, are unyielding in their defense of the Imperium‘s forge worlds and relentless in their interstellar quest for lost technology. If they Take Cover they instead they are battleshocked and also take D3 Mortal Wounds on a roll of 5+. Up to 18” of movement in total, and if you wind up within 3” of a non-vehicle enemy, you reduce their OC by 1 with the Vanguard’s Rad-saturation aura. When you have at least one Power Source and another type of part, you can combine the two to construct a random Archeotech Treasure.Why, it’s Kataphron Brachers lead by a Genetor Tech-Priest Dominus, complete with a 3+ save, 4++ invuln, and 5+++ Feel No Pain. Those who seek to sabotage the divine works of the Omnissiah must face the might of this merciless mechanical war machine, devoid of both pity and remorse. They got a big glow-up in the codex, picking up the native ability to advance and charge, as well as keeping their old fall back and charge ability. The Narrative content in the book is great fun and hopefully encourages more people to get involved with Crusade, as I really do think it is the best way of playing 40k!

Alone that’s not the greatest, but it comboes really well with the enhancements that all build on this concept.

If you get the first turn, scoot onto the objective and tag it with Objective Scouted at the start of the game. Details on five specialized Detachments, including the Explorator Maniple and Cohort Cybernetica, complete with unique rules. While the Necrons are busy wiping the patina of long millennia off their systems and refurbishing their dusty tomb world summer homes, the Adeptus Mechanicus have packed their bags, booked passage on an Ark Mechanicus, and set out to pick up some serious souvenirs. And factions that hit on 5+ (I’m looking at your Orks, you beautiful green weirdos), suffer a massive 50% reduction in effectiveness. Once you have the required components you remove them from your log and have a nice new shiny piece of gear to equip on an eager test subject.

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